Developer Portfolio

This is a collection of projects I have done that have helped me to improve my skills as a developer.

Info Demo

Goblins


This is a little closer to a real game. You can lead parties of goblins out into the woods to hunt pigs. By moving over to the food tent you can check how much you have. The biggest challenge in this project was the "Biome" generation. In game you will notice that trees are clustered by type.

Arrow keys to move
Goblins attack and carry meat automatically


Sorry we could not find the image for Goblins at Assets/MG.png

Forest Sim


In this "Game" I have a forest ecosystem with deer, wolves, and trees. I also added a human village with lumberjacks, hunters, guards, peasents and the player.

Arrow keys to move


Sorry we could not find the image for Forest Sim at Assets/SG.png

Zombie Game


This project was a sort of prototype for my game NecroSiege. It was also one of the first AI's I wrote that utilizes multiples different behaviour states.

Arrow keys to move
Z to shoot


Sorry we could not find the image for Zombie Game at Assets/Z.png

Dungeon Generator


In this project rooms are randomly generated. The biggest problem here was makeing the edges look right. I also tried some lighting effects.


Sorry we could not find the image for Dungeon Generator at Assets/RC.png

Hexagonal Terrain


This was done to learn about makeing hexagonal terrain, and about terrain generation. If you reload you'll notice that the terrain is randomly generated.


Sorry we could not find the image for Hexagonal Terrain at Assets/H.png

Neural Algorithm


My first attempt at machine learning. Backpropagation is the bigest issue here but technically it does learn.


Sorry we could not find the image for Neural Algorithm at Assets/NA.png

Ecosystem Sim


Origionally this was supposed to be an evolution simulator, but now it simulates ecosystems. Especially cyclical populations!


Sorry we could not find the image for Ecosystem Sim at Assets/BS.png

Attrition Calculator


A calculator designed to show how small numerical advantages grow over time, in combat senarios.


Sorry we could not find the image for Attrition Calculator at Assets/AS.png

Cyoses Realms


My site for games and videos! Currently on version 2, although I have some ideas for a third version that I would like to implement soon.


Sorry we could not find the image for Cyoses Realms at Assets/CR.png

Go back to Cyoses Realms